Mine still sitting in HK. Someone told me recently that their's sat there for 3 days before it shipped but then arrived in just a couple of days after it fled China.
Customs?
I'm guessing it's the Apple deal with FedEx. To send hundreds of thousands of these things individually FedEx must give Apple a great deal. The catch is that FedEx has flexibility as to how much time they are allowed in transit. Kind of like the stuff flies on a standby basis.
So, what's the general consensus on getting a 32gb ATT 3G ipad 2 in a reasonably short time (couple weeks?) without paying more than retail? I've been checking the Target and BestBuy inventory web pages daily but so far no joy. Yesterday one of the local BB stores showed some stock but when I called I was told they were all "held for reserve" and none were actually available for sale. Is the online Apple store the best bet now?
So, what's the general consensus on getting a 32gb ATT 3G ipad 2 in a reasonably short time (couple weeks?) without paying more than retail? I've been checking the Target and BestBuy inventory web pages daily but so far no joy. Yesterday one of the local BB stores showed some stock but when I called I was told they were all "held for reserve" and none were actually available for sale. Is the online Apple store the best bet now?
No strong preference on color (white would be my first choice if both were available) but I do need ATT 3G and 32 or 64 GB. Ironically, the wi-fi only versions are often in stock around here.Online is showing 3-4 weeks. Your best bet for the next couple weeks is keeping watch. I could also keep an eye out for you. Our BB seems to often have the 3G versions in stock. It's the wifi only versions that were hard to come by. If I run across one, would you like me to call you? Do you care black or white?
Got mine yesterday and installed Foreflight w/pro subscription today. I haven't explored it fully yet but I'm a bit disappointed how little help it is in planning a route.
Got mine yesterday and installed Foreflight w/pro subscription today. I haven't explored it fully yet but I'm a bit disappointed how little help it is in planning a route.
For all its bells and whistles Foreflight is still a mobile application and the iPad is still a thinclient. Use it for what it's for, I say... it will be a while before either competes with a true sophisticated computer-based flight planner.
Neither of the "excuses" you mention - mobile app or thinclient, whatever that is, passes any mustard. There's way more than plenty of power in the iPad to run something like a Jepp FlightStar/View type app that shows both vertical and chart nav and allows all the flexibility of templates, profiles, autorouting, etc. This iPad 2 kicks ass and there's no reason I know of it couldn't be as good or better than any desktop flight planner.
Neither of the "excuses" you mention - mobile app or thinclient, whatever that is, passes any mustard. There's way more than plenty of power in the iPad to run something like a Jepp FlightStar/View type app that shows both vertical and chart nav and allows all the flexibility of templates, profiles, autorouting, etc. This iPad 2 kicks ass and there's no reason I know of it couldn't be as good or better than any desktop flight planner.
Jepp already has an app but you need a Jeppview subscription which is 10X the cost of ForeFlight.Fear not, there will be a Jepp app in the near future....just takes them longer to get their act together.
Neither of the "excuses" you mention - mobile app or thinclient, whatever that is, passes any mustard. There's way more than plenty of power in the iPad to run something like a Jepp FlightStar/View type app that shows both vertical and chart nav and allows all the flexibility of templates, profiles, autorouting, etc. This iPad 2 kicks ass and there's no reason I know of it couldn't be as good or better than any desktop flight planner.
I think Foreflight is a rapidly developing app and is a great value. I just read the full online manual (what a concept) and learned a lot. Yesterday I tossed out my many pounds of charts, maps afd's etc. I'll print a chart or two of my primary destination, but otherwise I'm paperless for 75 bux. Thanks Foreflight.
I still have not gotten my ship notification. Did you request any engraving on yours?Received my shipping notification today.
Nope. I suspected that could delay it (even though Apple said it doesn't) - plus it screws up the resell value.I still have not gotten my ship notification. Did you request any engraving on yours?
Let's see what it takes to create the iPad version...
I don't resell my Apple stuff so that is not a concern. I suspect that it might causing a couple of day delay in shipping.Nope. I suspected that could delay it (even though Apple said it doesn't) - plus it screws up the resell value.
I still have not gotten my ship notification. Did you request any engraving on yours?
OK, but then you went on to describe how hard it is to port some existing app. Not create one. We don't have good aviation apps because there's no money in it. Not because its particularly hard But if you're going to do it, do it right.
I managed to snare one yesterday and have ForeFlight and a few other apps loaded now. I'm looking for something that displays flight instruments, either in the 6 pack format or psuedo glass with tapes etc. I want one made for the iPad 2 3G using the internal Mems gyros. Anyone seen such an app?
I am an instrument rated Airplane Pilot and a Helicopter Pilot, I designed this app for a fun demonstration of how flight instruments in a real airplane work. My goal is to also have this work well in actual flight (see notes below).
The internal Gyro chip is sensitive to engine/prop vibration. Attempt to mount it with the least possible vibration. Also, I use the Compass to help remove the large gyro drift, the Compass can tend to "freeze" or lock up, try to mount it as far as possible from metal objects. I am working on later updates that will help this issue.
iPhone 4 Gyroscope Aircraft Attitude Indicator (a.k.a Artificial Horizon). This app uses the "real" Gyroscope built into the iPhone 4, so it is much more accurate than the older apps without Gyro access (accelerometer only).
Note for Pilots : Although I am flight testing and fine tuning the air mode code each weekend (We have a Mooney M20c Aircraft for testing this app), after finding the "stock" gyroscope code did not work in aircraft (always read wings level even with gyroscope output), it must be clear this is still NOT FAA APPROVED and should not be depended upon for flight. As a fellow Pilot, I am also excited about having the iPhone 4 gyroscope work in airplanes, however, for now its experimental use only. I am improving the operation in the air at every release, and its getting better, but still needs work. I intend to keep working on it until its the best it can possibly be in the air.
For non Pilots, or Pilots using this for ground instruction, it works flawlessly with the Stock Gyroscope on the ground. And is perfect for ground instruction. The stock iPhone 4 Gyroscope code is smooth as silk on the ground, make sure you do not use "AIR MODE ON" for ground use/instruction. Air mode will seem erratic on the ground, it depends on the G forces and compass changes in flight to work.
Please check the tab for this app on our support website for weekly updates on the test flights and status.
I'm not sure what FliteStar is written in, but I'm almost positive it's C. iPad/iPhone development is entirely Objective-C with a dash of Cocoa. Think of Objective-C as C/C++ & SmallTalk in a "mashup", to use the concept from Glee. If you're not already a C/C++ programmer, it's not for the faint of heart. I've done a few apps, none of which are suitable for posting to iTunes (just for fun more than anything else). The development enironment is both incredibly convenient and insufferably difficult, all at the same time.
C++ != Objective-CAre you kidding? I mean, who doesn't know C these days? (Okay, all the Java people - But that's sufficiently similar to C++, IMO, that it's not too big of a deal.)
I had my last C++ class 10 years before I picked up the iOS development tools and started learning Objective C, UIKit, etc. I picked it up quite quickly and felt that it was mostly very elegant. Funny part is, the part that was supposed to be the easiest is what tripped me up - Interface Builder! How am I supposed to debug anything when there's no *(%)#$ing code for me to walk through?
C++ != Objective-C
You don't have to use interface builder.