[NA] I just played Monopoly with the real rules and it was actually fun!

RussR

Final Approach
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My daughter (19) likes the game Monopoly. She has fond memories of playing it with my parents. But I hate it - mostly because it goes on forever, round and round the board, paying little $6 rents that don't matter because everybody has a ton of money. So it's been years and years since I've played.

Well I read somewhere that's it's likely I hate it because I didn't grow up playing with the actual rules.

Tonight my daughter wanted to play, and I agreed, but only if we played by the actual rules. And it was so much better.

We only had to do two things differently from how I grew up playing it, in order to comply with the actual rules:
1. No, taxes and doctor fees and all that other stuff do not go into Free Parking to be won by whoever lands there. Doing this makes everybody super rich and therefore the game super long.
2. If someone lands on a spot and doesn't want it, it gets auctioned off to the highest bidder. This affected the game more than I thought. For one, most of the properties were now owned after only a few times around the board. And you knew if you didn't want it, you may or may not be able to get it cheaper depending on what the other person needed - or even how much money they had to buy it with. Totally different strategy. I had never played with the auction before (although it's in the rulebook), but it made a huge difference.

I want to say we finished the game in maybe 45 minutes. That's reasonable. I remember games that went for way over an hour, then you'd pause for dinner, then maybe continue until everyone just got sick of it, or started doing ridiculous deals with each other.

I also read somewhere that many people have pretty much the same experience as me, that Monopoly is one of those nostalgic games that everybody thinks fondly of, but also hates and never really wants to play. But after tonight, I will definitely play again, as long as it's by the real rules.

(Oh yeah, I did stomp her as she landed on my Boardwalk with 3 houses. Rent $1100 and she had about $70 to her name. Crushed!)
 
100 % agree on playing monopoly by the original rules is by far the way to do it.

Side note:
I’m actually disappointed on how many people don’t know how to play chess. I really enjoy a few good rounds of chess on occasion.
 
I remember playing monopoly for days at a time in our basement during the hot afternoons during the summer before we had AC.
I would have to assume we played by the rules? It was a alright game to play.
We also played chess.
 
Risk is probably not your game.

We had Risk growing up. It was long but it's kind of intended to be that way. Monopoly is not, people just make it interminably long with a bunch of house rules that seem fun but actually ruin game play.

100 % agree on playing monopoly by the original rules is by far the way to do it.

Side note:
I’m actually disappointed on how many people don’t know how to play chess. I really enjoy a few good rounds of chess on occasion.

See, Chess is a weird one for me. It's the type of game that, given my upbringing and personality and all, I should like, but I just can't stand it. I get about 3 moves in and am already ready to do something else.

Monopoly is a classic. Settlers of Catan is a new classic.

I do like Catan! We do have some expansion packs but after trying them out just play the original any more.
 
My college roommate and I used to like playing chess in a darkened room, with just one candle set near the board. The shadows cast by the pieces change the game in interesting ways; even though you know a piece is there, if it's shadowed you subconsciously don't pay as much attention to it.
 
Midnight drunken bocce on a sloping backyard is a favorite here.
 
Monopoly is a funny game, in that of course the goal is to win a "monopoly", basically by bankrupting all the other players. This is unlike most other "roll the dice and move" games where the goal is just to get to the end first, or accumulate the most points or some other criteria that doesn't involve completely eliminating the other players. But what makes it funny is that even though that's the goal, most House Rules people implement actually serve to make it harder to accomplish.

Some of the common "house rules" for Monopoly:
- All fines and taxes go into the middle of the board, to be won each time someone lands on Free Parking. Obviously this keeps everybody rich.
- Ignoring the "if you don't buy the property, it goes up for auction" rule. This slows down the acquisition of property and therefore slows down the building of houses and hotels.
- If you land on Go you get double pay.
- Getting loans or other special dispensations from other players (like "I won't charge you for landing on Ventnor if you don't charge me for landing on Pacific").
- Allowing other kinds of deals like trading properties and such.

Some of these house rules can literally make the game impossible to finish, until eventually two or more players team up against the others and end up wiping them out (but then of course you still don't have an actual "winner").

Which is funny, because most house rules for other games do end up making the game more fun, and often make the game faster. For example, in any kind of trivia game if the question is something that the player quite obviously has no expectation of knowing, well let's just pick another question. But in Monopoly, almost all the house rules end up prolonging the game by removing the essential aspect of winning the game - bankrupting the other players.
 
My daughter (19) likes the game Monopoly. She has fond memories of playing it with my parents. But I hate it - mostly because it goes on forever, round and round the board, paying little $6 rents that don't matter because everybody has a ton of money. So it's been years and years since I've played.

Well I read somewhere that's it's likely I hate it because I didn't grow up playing with the actual rules.

Tonight my daughter wanted to play, and I agreed, but only if we played by the actual rules. And it was so much better.

We only had to do two things differently from how I grew up playing it, in order to comply with the actual rules:
1. No, taxes and doctor fees and all that other stuff do not go into Free Parking to be won by whoever lands there. Doing this makes everybody super rich and therefore the game super long.
2. If someone lands on a spot and doesn't want it, it gets auctioned off to the highest bidder. This affected the game more than I thought. For one, most of the properties were now owned after only a few times around the board. And you knew if you didn't want it, you may or may not be able to get it cheaper depending on what the other person needed - or even how much money they had to buy it with. Totally different strategy. I had never played with the auction before (although it's in the rulebook), but it made a huge difference.

I want to say we finished the game in maybe 45 minutes. That's reasonable. I remember games that went for way over an hour, then you'd pause for dinner, then maybe continue until everyone just got sick of it, or started doing ridiculous deals with each other.

I also read somewhere that many people have pretty much the same experience as me, that Monopoly is one of those nostalgic games that everybody thinks fondly of, but also hates and never really wants to play. But after tonight, I will definitely play again, as long as it's by the real rules.

(Oh yeah, I did stomp her as she landed on my Boardwalk with 3 houses. Rent $1100 and she had about $70 to her name. Crushed!)
Is amazing how many games people play without ever actually knowing the rules. Like Unio. But Monopoly isn't really a great game for two people. Rules like auctioning properties actually exacerbate that, and may be why it went so quick. Even playing by the rules it takes a while with four people because it's much more difficult to build monopolies.
 
Is amazing how many games people play without ever actually knowing the rules. Like Unio.

Now I'm curious what rules I'm not following with Uno. I'm pretty sure we play the normal rules, although we don't bother keeping score - just whoever wins, wins, and usually "best of 3". But I do realize that keeping score would change the strategy regarding when you play various cards (like you wouldn't hold on to the big point cards like Draw 2, Reverse, and Skip until the end).
 
Monopoly is a classic. Settlers of Catan is a new classic.



‘Show &Tell’ is my game of choice
Nauga, probably
My wife and I played Catan for the first time with my daughter and her boyfriend. Those two are gamers and very experienced. I had no idea what I was doing, but gradually caught on. As I watched those two play out their strategies, I slowly made random moves. Eventually I finally got the right combination of cards and started laying them out. The looks on their faces was priceless as they realized I was going to pass them and win. Beginner’s luck, sure, but we’ll probably play it again.
 
Battle of Jutland. Longest game I ever played and took up most of the living room floor.
Chess. Takes some foresight, kinda lacking these days. One of the few things I enjoy on the tablet are the problems "Checkmate in 4 moves. White to move. " some are really pretty tough, others not so much. Gets right down to the nitty gritty.
Does anyone play Backgammon anymore?
 
(Oh yeah, I did stomp her as she landed on my Boardwalk with 3 houses. Rent $1100 and she had about $70 to her name. Crushed!)
And now she has to live with you because she's broke. Guess that backfired. ;-)

See, Chess is a weird one for me. It's the type of game that, given my upbringing and personality and all, I should like, but I just can't stand it. I get about 3 moves in and am already ready to do something else.
For me, every little bit of luck being part of game play reduces my desire. If I see dice, I get concerned. If I see cards, I get concerned. If I see dice and cards in the same game, it's near certainty I'm not interested. Chess was my go-to game for a long time. Didn't play often, but got to be a 1450 rating and that was good enough to enjoy more than just knowing what moves the pieces make.

Is amazing how many games people play without ever actually knowing the rules. Like Unio.
Some people don't even know the names!
 
For me, every little bit of luck being part of game play reduces my desire. If I see dice, I get concerned. If I see cards, I get concerned. If I see dice and cards in the same game, it's near certainty I'm not interested.
Add alcohol consumption and you have a career...........
 
Does anyone play Backgammon anymore?

My wife and I play Backgammon pretty regularly. It's one of our go-to quick games for after dinner.

I keep trying to convince her to play "strip backgammon", but no luck yet. Being in our mid-50's, I think the window may be closed on that! Wish me luck.

We also like Ticket To Ride.

Shockingly, "Strip Ticket To Ride" hasn't happened in our house either.
 
It's funny to me that I fondly remember playing Monopoly as a kid and the fact that it lasted so long (we sometimes had a neighborhood game going for a week) was part of what I liked about it. As an adult, not so much.
 
Monopoly is a classic. Settlers of Catan is a new classic.



‘Show &Tell’ is my game of choice
Nauga, probably

Catan is weird to me. I tried playing it online and apparently most of the players are European -- and I'd get chided for NOT accepting an offered trade. I think they expected some sort of utopian co-development of the hexes, whereas I wanted to deny them their roads and towns at any cost.

The vibes got me to stop trying to play that online. It's fun with family still since we're all play as shameless colonizers. :D
 
Growing up my family loved monopoly, and that still applies today. Every year we'll end up kicking off a game at 9pm and playing until 1-2am. We put all the chance/community chest/luxury tax/income tax money in the middle (except for property repairs cards, cuz those dollar values are too big).

As a sort of mathy nerd, years ago I created a new dynamic in our family games where I made a little Excel-based application that allowed me to price and sell "insurance". You would hate it, because it drags the game on longer :) . The gist is that every time someone buys a property or makes an improvement (house/hotel) I would add it into my app (attributed to player). Then on any given throw of the dice you could choose to "buy" an insurance policy from me, and I would HAVE to offer it to you at some fixed premium % value (which I pick upfront and do not reveal the profit margin). If you land on any property, I have to pay the rent. Inevitably what happened is I sold a lot of insurance, and when people rolled the dice and DIDN'T have to cash in on their claim they felt cheated for paying insurance premiums. Had a lot of parallels with how a lot of people feel about insurance! It was a little bit of manual labor during the property acquisition/buildout period of the game, but then it pretty easy. And I just checked and I still have that Excel application!

"RISK" on the other hand is a dangerous game for my brothers/family to play, especially if people are having beers. It's all fun and games and friendly competition when you're winning, but when you start getting attacked by two players at once and your stranglehold on a region is threatened and your armies are stretched thin -- accusations of unfairness, favoritism and claims "this game is ****ing bull****"! start flying all over the place.

I will never outgrow the sheer joy of taking down my brothers and destroying them in a board game, and I know the feeling is mutual.
 
Catan is weird to me. I tried playing it online and apparently most of the players are European -- and I'd get chided for NOT accepting an offered trade. I think they expected some sort of utopian co-development of the hexes, whereas I wanted to deny them their roads and towns at any cost.

The vibes got me to stop trying to play that online. It's fun with family still since we're all play as shameless colonizers. :D
You mean like "I'll trade you two brooms for one brick"? (Sorry, I mean grain and clay.) And if you said "no thanks", that was some kind of big offense to them? Strange. They just expected you to take any offered trades even to your detriment?
 
You mean like "I'll trade you two brooms for one brick"? (Sorry, I mean grain and clay.) And if you said "no thanks", that was some kind of big offense to them? Strange. They just expected you to take any offered trades even to your detriment?

Yes! Exactly like that. Maybe I had a bad batch, or was playing on crunchylibertariangaming.eu and didn't notice, but I haven't had a counter experience online yet. :D
 
If you want a real strategic type game, try Rummikube following all the rules. We also like Skyjoe and The Game.
 
I never realized there were alternate rules to Monopoly. Doom using cheat codes?
 
I learned to play on the NES version of Monopoly which enforces the official rules, though interestingly, not all electronic versions do so. I remember the first time someone tried to give me money on Free Parking, I thought, wtf, it's free parking, not get paid to park. ???
 
Cards Against Humanity is a crowd pleaser at our place.

Just ask about Daniel Radcliffe… (for those that know)


Sent from my iPhone using Tapatalk
 
I used to really enjoy chess, and played a lot in college, but I'd bet it's been more than 10 years since I've played a game. I lost a lot of interest when computers got heavily involved.
 
My wife and I play Backgammon pretty regularly. It's one of our go-to quick games for after dinner.

I keep trying to convince her to play "strip backgammon", but no luck yet. Being in our mid-50's, I think the window may be closed on that! Wish me luck.

We also like Ticket To Ride.

Shockingly, "Strip Ticket To Ride" hasn't happened in our house either.

Ever try strip Twister?
 
Battle of Jutland. Longest game I ever played and took up most of the living room floor.
At least you didn't need a game board. I wish I still had all of my Avalon Hill games including Jutland. Their Richthofen's War is a good aviation themed game from that era, and Rail Baron is good multi-player for a non military theme ala Monopoly.
 
Now I have to dust off my Strat-O-Matic. I think I have the 1987 season cards.
 
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