Congrats! Hang in there and git 'er done.
So what did you think? How about a little pirep?
I loved it. I've been playing flight simulators for a long time, from the early days of FS95 to X-Plane 11 currently. I can tell you that, the real thing felt a lot easier to fly.
However, I thought handling radio comms, flying the thing, looking for traffic, monitoring instruments became overwhelming pretty quickly and my CFI took the radios...

I have now 5 hours and I'm doing the radios myself in our busy class D airport (yay!).
We've also done power on/off stalls, accelerated stalls and trim-induced stalls, along with some ground ref (s-turns and turns around a point). I can tell you that stalls were less menacing than I thought they'd be, although the accelerated one does wake you up.

Also, comparing to X-Plane 11, the stalls on a real C172 are much more docile and predictable, imho. Also, the pattern we fly is much tighter than what I used to do in X-Plane. Most of the time I think: "wow, we're so close to the runway" but eventually we manage the energy pretty well and land right when the stall horn is starting to sound.
Last flight we did another round of ground ref and did my first pattern work with 2 go-around practice. Glad that my CFI said to fly the plane first then worry about talking to tower

as all the go around procedures kept me busy...
We haven't bounced on landings yet, but he's still helping out in the controls. Can't wait to be able to land it myself