OkieAviator
Pattern Altitude
- Joined
- Aug 17, 2014
- Messages
- 1,859
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OkieAviator
I posted this over on the Red Board but there doesn't seem to be much traffic in that section so dropping it here.
We've talked about Sims vs Real flying plenty of times on this board, so I'm not trying to replicate the feel of really flying or doing maneuvers (Constant rate turns, climbs, stalls, ect). What I'm looking for is having my copy of Prepar3D emulate as best as possible in conjunction with my GTN 650 and Ipad a somewhat accurate IFR flight. I'm already committed to Prepar3D, don't care if FSX, Xplane or War Thunder have more 'realistic' flight dynamics.
Here's what I have:
- Active Sky Next weather app so I can fly in simulated dynamic weather or set conditions as I want.
- Orbx FTX and Vector so the graphics are pretty.
- Yoke, Pedals, Throttle Quadrant cheap Saitek ones but they work.
- FSUIPC for setting up controllers and response curves.
- TrackIR because the Oculus Rift made me sick but I like the head movement bit.
- Flight1 GTN 650 because my 172 has a 650 and thats what I need to master.
- FSXFlight which is some app to let WingX work on my Ipad with the game.
What I'm looking to add:
- Pilots Edge to do actual filings and flights with ATC assistance.
- Additional Quadrant to allow me to fly a light twin giving each engine it's own controls.
- New Plane is the big unknown*
* I have a mess of planes, some I took from my dad's FSX install, some were free and I even bought a few. But I really need an IFR specific plane that I know is an accurate representation. I've read that some planes autopilots are skewed or compass correction doesn't work right or has some other twitch that doesn't reflect a true flight.
So my question is to check to see if there are any addons I'm missing that could benefit me in the learning/practice process. I'm also open for plane suggestions either Single Piston or Light Twin with steam gauges that are known to be accurate in terms of instrument flying. Right now I'm leaning towards the Milviz B55 with 650 integration, just not sure if everything works as it should.
We've talked about Sims vs Real flying plenty of times on this board, so I'm not trying to replicate the feel of really flying or doing maneuvers (Constant rate turns, climbs, stalls, ect). What I'm looking for is having my copy of Prepar3D emulate as best as possible in conjunction with my GTN 650 and Ipad a somewhat accurate IFR flight. I'm already committed to Prepar3D, don't care if FSX, Xplane or War Thunder have more 'realistic' flight dynamics.
Here's what I have:
- Active Sky Next weather app so I can fly in simulated dynamic weather or set conditions as I want.
- Orbx FTX and Vector so the graphics are pretty.
- Yoke, Pedals, Throttle Quadrant cheap Saitek ones but they work.
- FSUIPC for setting up controllers and response curves.
- TrackIR because the Oculus Rift made me sick but I like the head movement bit.
- Flight1 GTN 650 because my 172 has a 650 and thats what I need to master.
- FSXFlight which is some app to let WingX work on my Ipad with the game.
What I'm looking to add:
- Pilots Edge to do actual filings and flights with ATC assistance.
- Additional Quadrant to allow me to fly a light twin giving each engine it's own controls.
- New Plane is the big unknown*
* I have a mess of planes, some I took from my dad's FSX install, some were free and I even bought a few. But I really need an IFR specific plane that I know is an accurate representation. I've read that some planes autopilots are skewed or compass correction doesn't work right or has some other twitch that doesn't reflect a true flight.
So my question is to check to see if there are any addons I'm missing that could benefit me in the learning/practice process. I'm also open for plane suggestions either Single Piston or Light Twin with steam gauges that are known to be accurate in terms of instrument flying. Right now I'm leaning towards the Milviz B55 with 650 integration, just not sure if everything works as it should.