Years ago I wrote an article called Think Like a Pilot! It is included here for your reference. I came to believe it would be a great basis for a flying game. Back in the 1960s we were introduced to a game called Yacht Race. It is a game of sailing a racing strategy that took place on a map with an 8 point compass in the center on Wind Island. The Wind Pointer dictated the speed of movement in each direction for every move. The wind changed periodically during the game, and there was Sailors' Luck cards that popped up to make the game more interesting. It looks like to me that a flying game could be blended out of these variables, but I was unable to complete the task.
I am asking you all to have a look at the the article and at my attempt at the rules. Any and all thoughts and comments are welcomed.
Thank you for your help.
I am asking you all to have a look at the the article and at my attempt at the rules. Any and all thoughts and comments are welcomed.
Thank you for your help.
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