exncsurfer
Pattern Altitude
I made this Roblox game with a biplane and I'm wondering if anyone can fly it and give me feedback.
TLDR folks, try my LEGO flight sim game: https://www.roblox.com/games/3970172213
Before you try it and say, "I can't control the darn thing!" I should give you some excuses (er... tips). I wanted to make it stable-ish and as plane like as possible without being too boring for gamers. So, It has WAY too much thrust, needed for easy loops and rolls by non-pilot flyers. To tame this thrust I had to add way too much drag to keep it in check. The result is a pretty fun flying plane but landings aren't exactly realistic unless you keep some power in to shallow the approach. You can pretty much dive straight down into a flare and stop short. If you want a more typical looking landing you keep in maybe 10 percent power and come in at a normal angle. I didn't code the biplane from scratch but I have made significant modifications to the original. For example the original model didn't allow for negative AOA or even have a vertical stabilizer in the calculations.
Control tips:
I made the mouse controls very fine at the center and increasing towards the edges exponentially. So keep the mouse centered when you aren't maneuvering and you'll be fairly stable(with the exception of full power). At full power be prepared to hold the nose down!
I suggest starting with half throttle maybe a little more. It flies straight and level at 1/3 power with controls centered.
If you don't know what Roblox is, ask your kids, commandeer their account/pc.
The sedona map has a runway in a cave for when you get the hang of it:
https://www.roblox.com/games/3970172213
The Sedona terrain was generated from actual elevation data. I did have to fill it with water to erase some of it because it was too big to upload. There is a float biplane that is fun also.
My original map is pretty basic flat 3 landing areas, 4 if you count the footbridge. It does have blimp targets to shoot at though which Sedona doesn't have yet:
https://www.roblox.com/games/1930884113
TLDR folks, try my LEGO flight sim game: https://www.roblox.com/games/3970172213
Before you try it and say, "I can't control the darn thing!" I should give you some excuses (er... tips). I wanted to make it stable-ish and as plane like as possible without being too boring for gamers. So, It has WAY too much thrust, needed for easy loops and rolls by non-pilot flyers. To tame this thrust I had to add way too much drag to keep it in check. The result is a pretty fun flying plane but landings aren't exactly realistic unless you keep some power in to shallow the approach. You can pretty much dive straight down into a flare and stop short. If you want a more typical looking landing you keep in maybe 10 percent power and come in at a normal angle. I didn't code the biplane from scratch but I have made significant modifications to the original. For example the original model didn't allow for negative AOA or even have a vertical stabilizer in the calculations.
Control tips:
I made the mouse controls very fine at the center and increasing towards the edges exponentially. So keep the mouse centered when you aren't maneuvering and you'll be fairly stable(with the exception of full power). At full power be prepared to hold the nose down!
I suggest starting with half throttle maybe a little more. It flies straight and level at 1/3 power with controls centered.
If you don't know what Roblox is, ask your kids, commandeer their account/pc.
The sedona map has a runway in a cave for when you get the hang of it:
https://www.roblox.com/games/3970172213
The Sedona terrain was generated from actual elevation data. I did have to fill it with water to erase some of it because it was too big to upload. There is a float biplane that is fun also.
My original map is pretty basic flat 3 landing areas, 4 if you count the footbridge. It does have blimp targets to shoot at though which Sedona doesn't have yet:
https://www.roblox.com/games/1930884113
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